
UX Design Spec Authoring
Writes section-by-section UX specs for game screens, flows, HUDs, and accessibility requirements
- Repository
- Donchitos/Claude-Code-Game-Studios
- Stars
- 32,965
- Licence
- MIT
- Files
- 8 files
What it does
This skill guides an AI agent through writing structured UX design documents for a video game: a spec for a single screen or player flow, a HUD design, an interaction pattern library, or project-wide accessibility requirements. The agent asks what you are designing, reads your existing player journey and project docs for context, then fills in each section of a template one at a time, saving progress as it goes so work survives interruptions. It also checks cross-references with related docs and suggests which specialist roles to coordinate with.
Great for
- Game designers and UX leads writing per-screen specs for a game project that uses this studio's file layout
- Small teams who want consistent HUD, interaction pattern, and accessibility documents produced from templates
Skip it if
- Non-game UI or web product design, since the templates and mode names assume a game project structure (reason: the output paths and guides are game-specific)
- Projects that do not keep design docs in the expected design/ and docs/ folders, since the agent will create or look for files in those locations and results may be misplaced
Try asking
- “Write a UX spec for the main menu”
- “Design the game HUD section by section”
- “Create the project-wide accessibility requirements document”
- “Build the interaction pattern library for the game”
Install in 3 steps
- 1
Download the skill
The ZIP contains the 8 original files, the MIT licence and an attribution note.
ux-design.zip - 2
Add it to your agent
Claude Code (all projects)
mkdir -p ~/.claude/skills && unzip ux-design.zip -d ~/.claude/skills/Claude Code / Agent SDK (this project only)
mkdir -p .claude/skills && unzip ux-design.zip -d .claude/skills/Claude apps (web/desktop): Settings → Capabilities → Skills → Upload skill, and choose the ZIP.
- 3
Ask for the task
No special command needed — the agent reads the skill's description and loads it when your request matches. Try one of the prompts above.
Get better results
- Name the screen or mode directly as the argument (for example main-menu or hud) to skip the question step
- Set the workflow and docs.density settings in your project config to control how many screens are specced and how detailed each section is
- Review each section as it is written, since the agent asks for approval and saves approved sections incrementally
What's inside
- references/2-gather-context.md
- references/3-file-skeleton.md
- references/4-authoring.md
- references/5-crossref-handoff.md
- references/sections-hud.md
- references/sections-patterns.md
- references/sections-ux-spec.md
- SKILL.md
Redistributed unmodified from Donchitos/Claude-Code-Game-Studios under the MIT licence. The assessment was drafted with AI from the skill's files on 2026-10-29. Skills can instruct your agent to run code — read SKILL.md and any scripts before installing.