
Team Level Orchestrator
Coordinates a set of AI sub-agents to design a complete game level or area, with optional approval gates.
- Repository
- Donchitos/Claude-Code-Game-Studios
- Stars
- 32,965
- Licence
- MIT
- Files
- 1 file
What it does
This skill makes an AI coding agent act as the lead of a small game-design team. When you ask it to design a level or area, it reads your existing game concept, pillars, and level or narrative docs, then hands pieces of the job to specialist sub-agents (level design, narrative, world-building, art direction, systems, QA, accessibility) and walks you through decision points where you pick from their proposals. Which specialists run depends on a team size setting; the default runs only the level designer.
Great for
- Game developers or designers building a level pipeline with an AI agent in a Claude Code-style project
- Teams that already keep design documents in a design/ folder and want structured level docs produced from them
- People who want a step-by-step approval flow instead of one unreviewed output
Skip it if
- Non-game projects or anyone without a game design document set, since the skill expects design/ files and will have little to work from
- Users wanting a quick one-off level idea, because the multi-step pipeline and sub-agent spawning add cost and time
- Anyone expecting it to run standalone: it depends on other files in the wider repo (hooks, docs, agent definitions) that are not included in this skill folder
Try asking
- “/team-level forest temple --review lean”
- “/team-level tutorial village”
- “/team-level final boss arena --review full”
Install in 3 steps
- 1
Download the skill
The ZIP contains the 1 original files, the MIT licence and an attribution note.
team-level.zip - 2
Add it to your agent
Claude Code (all projects)
mkdir -p ~/.claude/skills && unzip team-level.zip -d ~/.claude/skills/Claude Code / Agent SDK (this project only)
mkdir -p .claude/skills && unzip team-level.zip -d .claude/skills/Claude apps (web/desktop): Settings → Capabilities → Skills → Upload skill, and choose the ZIP.
- 3
Ask for the task
No special command needed — the agent reads the skill's description and loads it when your request matches. Try one of the prompts above.
Get better results
- Start with the default team size to keep token use low, then raise it when you need narrative or accessibility input.
- Make sure design/gdd/game-concept.md and game-pillars.md exist first so the agents have context to work from.
- Review each decision point carefully in collaborative mode; autonomous mode records outcomes without stopping for your approval.
What's inside
- SKILL.md
Redistributed unmodified from Donchitos/Claude-Code-Game-Studios under the MIT licence. The assessment was drafted with AI from the skill's files on 2026-10-29. Skills can instruct your agent to run code — read SKILL.md and any scripts before installing.