
Godot Engine CLI
Lets an agent manage Godot projects, scenes, exports and GDScript runs from the command line.
- Repository
- HKUDS/CLI-Anything
- Stars
- 58,084
- Licence
- Apache-2.0
- Files
- 1 file
What it does
This skill teaches an AI agent to drive the Godot game engine through a command-line tool instead of the visual editor. Once installed, the agent can create projects and scenes, add nodes, list scripts and resources, validate GDScript, run GDScript files or inline code against a project, and build export presets. It is aimed at automating repetitive game-project tasks.
Great for
- Game developers who use Godot 4 and want an agent to handle scene setup or batch exports
- Build engineers automating export presets for several platforms
- Developers who want structured JSON output from Godot project operations
Skip it if
- Users without Godot 4 installed, since the commands depend on the Godot binary (risk: they will just get errors)
- Projects you do not trust: the script run and inline commands execute GDScript inside your project, which can change files or run arbitrary logic
Try asking
- “Create a new Godot project called My Game and list its scenes and scripts as JSON”
- “Add a CharacterBody3D named Player to scenes/Level1.tscn”
- “Validate the syntax of scripts/player.gd and report any errors”
- “Export the Windows Desktop preset to build/game.exe”
Install in 3 steps
- 1
Download the skill
The ZIP contains the 1 original files, the Apache-2.0 licence and an attribution note.
skills.zip - 2
Add it to your agent
Claude Code (all projects)
mkdir -p ~/.claude/skills && unzip skills.zip -d ~/.claude/skills/Claude Code / Agent SDK (this project only)
mkdir -p .claude/skills && unzip skills.zip -d .claude/skills/Claude apps (web/desktop): Settings → Capabilities → Skills → Upload skill, and choose the ZIP.
- 3
Ask for the task
No special command needed — the agent reads the skill's description and loads it when your request matches. Try one of the prompts above.
Get better results
- Use the --json flag so the agent gets structured output it can parse reliably
- Run engine status first to confirm Godot is found before other commands
- Review any GDScript the agent writes or runs with script run or inline before executing it on important projects
What's inside
- SKILL.md
Redistributed unmodified from HKUDS/CLI-Anything under the Apache-2.0 licence. The assessment was drafted with AI from the skill's files on 2026-10-29. Skills can instruct your agent to run code — read SKILL.md and any scripts before installing.