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Character consistency sheet for multi-shot video

Lock a character's look across many shots with a fixed description block, a reference sheet prompt and per-shot insertion rules.

You'll need: A chat model · An image model for the reference sheet · An image-to-video model, ideally with reference or character features

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Values are inserted into every prompt below. Nothing you type leaves your browser.

3 field(s) left — unfilled variables stay as {{placeholders}}.

  1. 1Write the character block

    Run in a chat model. The block becomes the only way you ever describe this character.

    Create a character consistency block for a video series. Character concept: {{character_concept}}. Visual style: {{visual_style}}.
    Write one paragraph of 40-60 words, in this fixed order: age and build, face shape and features, hair (colour, length, style), eyes, skin tone, clothing (each item with colour and material), one distinguishing detail. Use specific, unambiguous words (e.g. "rust-orange wool beanie", not "a hat"). Then give it a short label like CHAR-{{character_label}}.
  2. 2Generate the reference sheet

    Make a reference image with an image model and pick the best one. Use it as the reference or start frame for every shot.

    Character reference sheet, {{visual_style}}: the same character shown in front view, three-quarter view, side profile and back view, plus two facial expressions (neutral, smiling), all on a plain light-grey background, even soft lighting, full body. Character: [paste character block].
  3. 3Use it in every shot

    Paste the block word for word into each shot prompt, before the action. Never paraphrase it. Keep shots short and avoid extreme angles, which cause drift.

    [Shot type and camera]. CHAR-{{character_label}}: [paste character block]. [Action]. [Setting]. Lighting: [...]. Style: {{visual_style}}. Duration [...], aspect ratio [...].
    Avoid: changes to the character's face, hair, clothing or colours; extra people.

Example input

Bike courier in a rainy northern city, cinematic realism; label MIRA.

Example output

CHAR-MIRA: Woman, mid-20s, slim athletic build. Oval face, light freckles, thin straight nose. Shoulder-length black hair tied in a low ponytail. Dark brown eyes. Light olive skin. Rust-orange wool beanie, yellow waterproof cycling jacket, black cargo trousers, grey trail shoes. Distinguishing detail: small silver hoop in her left eyebrow.

Troubleshooting

  • Clothing colours drift: put colour words directly before each item and repeat them exactly.
  • The face drifts in wide shots: use reference or character features if your tool has them; text alone rarely holds identity.

Known limitations

  • Text descriptions improve consistency but cannot guarantee identity across shots or models.
  • Don't build a character from a real person's likeness without consent.

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