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CodeEdit

A free, open-source code editor built natively for macOS, aiming to feel like a Mac app.

Stars
23.1k
Forks
1.2k
Licence
MIT
Language
Swift
Last update
19 days ago
Type
App

What it is

CodeEdit is a code editor written specifically for macOS by a community of contributors. The README lists features such as syntax highlighting, code completion, project-wide find and replace, snippets, a terminal, task running, debugging, git integration, code review, and extensions. The project says it wants to stay lightweight like TextEdit while growing toward the feature set of Xcode when needed.

  • Editing and searching code across a whole project with find and replace
  • Running tasks and using an integrated terminal while writing code
  • Viewing git changes and doing code review inside the editor
  • Trying out pre-release versions and reporting issues on GitHub

Great for

  • Developers on a Mac who work on non-Apple projects and want a native macOS editor
  • People who prefer open-source software that is free and licensed under MIT
  • Users who want to test pre-release editor builds and give feedback
  • Contributors who are comfortable with Swift and SwiftUI/AppKit

Not ideal for

  • Teams that need a production-stable editor, since the README says it is in development and not yet recommended for production use
  • Users on Windows or Linux, since the project is written entirely for macOS
  • People who need the full, mature feature set of Xcode for Apple platform development
Step-by-step guide: how to use CodeEditInstall, first run, examples, tips and FAQs

How to get it

  1. 1

    Download the app

    You'll need: macOS (exact version not stated in the README excerpt)

    Download the latest release

    git clone https://github.com/CodeEditApp/CodeEdit
  2. 2

    Run it

    • Go to the GitHub releases page and download CodeEdit.dmg from the latest release (v0.3.6).
    • Open the .dmg file and drag CodeEdit into your Applications folder.
    • Launch CodeEdit from Applications.
    • Open a project folder from within the app to start editing.
  3. 3

    Get the most out of it

    • Read the Contribution Guide if you want to help build features or fix bugs
    • Join the Discord community and weekly Saturday meetup to follow development priorities
    • Submit issues on GitHub to report bugs or request features
    • Check the project board to find issues to work on

Downloads

Strengths

  • Native macOS app written in Swift, in line with the project's goal of avoiding Electron
  • Free and open source under the MIT license, with a stated commitment to stay free
  • Active community with Discord, GitHub Discussions, and a weekly public meetup

Trade-offs

  • The README says it is still in development and not yet recommended for production use
  • Only runs on macOS, so it does not serve cross-platform developers
  • The README does not give detailed system requirements or a full feature-completeness status

How it compares

ProjectStarsTypeLevelUpdatedBest for
CodeEdit (this)23.1kAppbeginner19 days agoDevelopers on a Mac who work on non-Apple projects and want a native macOS editor
vscode194kAppintermediate4 days agoDevelopers who want a lightweight editor that can be extended with add-ons
ipatool12.1kCLIintermediate12 days agoDevelopers who want to script App Store searches or downloads from the terminal
MonitorControl34.6kAppbeginner23 days agoMac users with an external monitor who want keyboard brightness keys to work on it
AeroSpace23.7kAppintermediate5 days agoKeyboard-centric users who want to manage windows without the mouse
cua31.6kDev toolintermediate4 days agoDevelopers building agents that operate desktop apps or browsers

Stats synced from GitHub. The assessment above was drafted with AI from the project's README on 2026-10-29 and may miss recent changes — check the README before relying on a command. MIT licence: free to use, modify and distribute, including commercially, as long as you keep the copyright notice.