Guide · Open source
How to use MudBlazor: setup, components and examples
Updated · written with AI from the project's own documentation and checked against our catalogue data
MudBlazor is an open-source component library for Blazor, Microsoft's framework for building web apps in C#. It provides pre-built Material Design components such as text and buttons, so you can build a consistent-looking interface with little custom CSS or JavaScript. This guide explains what it is, what you need before starting, how to add it to a project, how a basic component looks in code, and where it fits best.
Quick start
- 1Check your .NET version. Look up your .NET version in the README version support table and choose a matching MudBlazor line.
- 2Follow the installation guide. Open mudblazor.com/getting-started/installation and add MudBlazor to your Blazor project as described there.
- 3Set up the layout. Follow the installation guide's instructions for the project setup it describes before adding components.
- 4Add a MudText element. Place a MudText component in a Razor page and set Typo to a value such as Typo.h6.
- 5Add a MudButton. Add a MudButton with Variant and Color set, and bind OnClick to a C# method in the @code block.
- 6Run and test in the browser. Run the app and click the button to confirm the state updates, or try the same code in the online playground.
What MudBlazor is and who it is for
MudBlazor is a Material Design component framework for Blazor. The project describes its goal as ease of use and clear structure, and says it is aimed at .NET developers who want to build web applications quickly without struggling with CSS and JavaScript.
Because the components are written entirely in C#, you can read and modify their source if you need to change behaviour. The project is MIT licensed.
- Best for .NET developers building web apps with Blazor.
- Useful for teams that want Material Design styling without writing much CSS.
- Good for learners who want to follow the documented examples while building a Blazor app.
- Not suitable if you do not use .NET or Blazor, since it only works in that ecosystem.
Check requirements and version support before you start
You need .NET, and the version must be compatible with the MudBlazor release you choose. The README includes a version support table that maps each MudBlazor line to the .NET versions it supports. Check that table before installing, because several older lines are listed as ended or limited.
The README also notes that static rendering is not supported, so plan for an interactive Blazor setup. Use an up-to-date browser, as the project points to Blazor's supported platforms list.
- Pick a MudBlazor line that matches your .NET version using the support table.
- Do not rely on static server rendering; the README says it is not supported.
- If you are upgrading, read the Migration Guide linked from the README for breaking changes.
Install MudBlazor in your Blazor project
The README points to the official installation guide rather than listing commands itself. Follow the steps at https://mudblazor.com/getting-started/installation, which is the source for the package setup and any project configuration.
MudBlazor is distributed as a NuGet package, so installation uses a package manager workflow.
- Open the official installation guide at mudblazor.com/getting-started/installation.
- Install the package version that matches your .NET version.
Use a basic MudBlazor component
Components are used directly in Razor markup. The README example combines a MudText element, which shows text with a typography style, and a MudButton with a filled variant and primary colour. The button calls a C# method when clicked.
In the example, each click increments a counter, updates the displayed text, and changes the button label. This shows the basic pattern: markup binds to properties in the @code block, and event handlers update those properties.
- MudText takes a Typo setting such as Typo.h6.
- MudButton uses Variant and Color settings and an OnClick handler.
- State lives in C# properties, so no custom JavaScript is needed for this behaviour.
<MudText Typo="Typo.h6">
MudBlazor is @Text
</MudText>
<MudButton Variant="Variant.Filled"
Color="Color.Primary"
OnClick="ButtonOnClick">
@ButtonText
</MudButton>
@code {
string Text { get; set; } = "????";
string ButtonText { get; set; } = "Click Me";
int ClickCount { get; set; }
void ButtonOnClick()
{
ClickCount += 1;
Text = $"Awesome x {ClickCount}";
ButtonText = "Click Me Again";
}
}Learn from the documentation and playground
The documentation includes many examples and source snippets for each component, which is the main way to learn the library. An interactive playground is also available at try.mudblazor.com, so you can test components without setting up a project first.
If you want to test unreleased features, the README mentions nightly builds, and the project's Discord is a place to get feedback before contributing.
- Documentation: mudblazor.com/docs/overview
- Interactive playground: try.mudblazor.com
- Discord community: discord.gg/mudblazor
- Contribution guidelines are in CONTRIBUTING.md in the repository.
What people use it for
- Building an admin dashboard with Material Design buttons and text using C# only.
- Creating a Blazor web app where a team wants consistent styling without writing large CSS files.
- Learning Blazor component patterns by following the documented examples.
- Reading and adjusting component source code when a built-in behaviour needs to change.
Frequently asked questions
Is MudBlazor free to use?
MudBlazor is released under the MIT licence, as stated in the repository. The README does not describe any paid tiers, so check the licence file in the repository for the terms.
What do I need before installing MudBlazor?
You need .NET, and the version must match the MudBlazor release you pick. The README version support table lists which .NET versions each line supports.
Does MudBlazor work with static server rendering?
No. The README states that static rendering is not supported, so plan to use an interactive Blazor setup.
How do I install MudBlazor?
The README directs you to the official installation guide at mudblazor.com/getting-started/installation. Follow that guide for the package steps for your project.
Which versions of MudBlazor are still supported?
The README lists 9.x.x as fully supported and 8.x.x as limited support. Older lines such as 5.x.x through 7.x.x are marked as ended, so check the table before choosing a version.
How does MudBlazor compare to Radzen Blazor, Blazorise or Telerik?
The README lists Radzen Blazor Components, Blazorise, Syncfusion Blazor and Telerik UI for Blazor as comparable projects. It does not compare features, so review each library's documentation against your needs.
New agent skills, repos and AI tools — every week
The best new skills and open-source projects, the fastest-growing repos, and one free prompt. Five minutes to read. Unsubscribe anytime.
Our verdict
MudBlazor suits .NET developers who want Material Design components in Blazor with minimal CSS and JavaScript, and who can read C# source when they need to change something. It is a poor fit if you do not use .NET, need static server rendering, or must stay on an older, unsupported version. Check the version support table and the installation guide before you start.
Install options & downloads