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Material vs Materialize

Which should you use? A side-by-side look at what each one does, who it suits, what it costs, how hard it is to set up, and where each falls short.

Material

Open source · MIT

A Swift UI framework for iOS apps with Material Design-style components and animations.

Materialize

Open source · MIT

A CSS framework that gives web pages ready-made styled parts based on Google's Material Design.

The short answer

Choose Material if you need…

  • iOS developers who want Material Design-style components without building them from scratch
  • Developers maintaining existing Swift projects that already use Material
  • Projects that need Material's card, text field, or navigation drawer components

Choose Materialize if you need…

  • Developers building a web page or app who want a Material Design look quickly
  • Teams that want a ready-made component set instead of custom styling
  • Developers who need broad older-browser support, since the README lists IE 11+

Side-by-side

MaterialMaterialize
TypeLibraryLibrary
PriceFree and open sourceFree and open source
LicenceMITMIT
GitHub stars12k38.8k
Setup difficultyIntermediateBeginner
How you get itInstall with a package managerInstall with a package manager
Main languageSwiftJavaScript
Last code update4 years ago3 months ago

What each one is

Material

Material is a UI/UX framework for building iOS apps in Swift. It provides ready-made interface components such as cards, text fields, navigation drawers, toolbars, and floating action menus, styled after Google's Material Design look. It also uses the separate Motion library to handle animations and transitions.

Materialize

Materialize is a free, open-source CSS framework built on Material Design, Google's visual design system. It provides pre-styled components and layout tools so you can build web pages that look consistent without writing all the styling yourself. It is installed by download, npm, or a CDN link and is documented on its website.

Best for

Material

  • iOS developers who want Material Design-style components without building them from scratch
  • Developers maintaining existing Swift projects that already use Material
  • Projects that need Material's card, text field, or navigation drawer components

Materialize

  • Developers building a web page or app who want a Material Design look quickly
  • Teams that want a ready-made component set instead of custom styling
  • Developers who need broad older-browser support, since the README lists IE 11+

Strengths

Material

  • Covers many common components (cards, drawers, tabs, search bar, snackbar) in one package
  • Includes sample projects in a separate repository to learn from
  • MIT license permits use in commercial projects

Materialize

  • Free and MIT-licensed, so it can be used in commercial work
  • Documented on an official site with a getting-started guide
  • Available through several channels: direct download, npm, cdnjs, and Git clone

Not ideal for

Material

  • Teams starting a new app today, since the README lists iOS 8.0+ and Swift 4.0+ and the last push was in May 2022
  • Android or cross-platform projects, since this is iOS-only
  • Developers who need SwiftUI support, which the README does not mention

Materialize

  • Projects that need a distinctive custom look, because the framework imposes Material Design styling
  • Anyone wanting a non-coding design tool; this is a code library
  • Projects needing the newest browser features only, since the README lists older browser minimums that may not match modern needs

Trade-offs

Material

  • The README targets old tooling (iOS 8.0+, Xcode 8.0+) and the last push is from 2022
  • Documentation is mostly sample links and GIFs; the README gives little API detail
  • The latest release lists no binaries, so you install through a dependency manager or by copying source

Materialize

  • The README marks the Bower install method as deprecated
  • The README mentions a beta branch alongside the stable 1.0.0 release, so users must choose a version carefully
  • The README does not describe the full list of components in detail, so fit should be checked in the docs

Getting started

Material

Install CocoaPods

gem install cocoapods

Install the pod (after adding pod 'Material', '~> 3.1.0' to your Podfile)

pod install
Step-by-step guide: how to use Material

Materialize

Install with npm

npm install materialize-css

Clone the repo

git clone https://github.com/Dogfalo/materialize.git
Step-by-step guide: how to use Materialize

Frequently asked questions

What is the difference between Material and Materialize?

Material: A Swift UI framework for iOS apps with Material Design-style components and animations. Materialize: A CSS framework that gives web pages ready-made styled parts based on Google's Material Design. Material suits ios developers who want material design-style components without building them from scratch, while Materialize suits developers building a web page or app who want a material design look quickly.

Are Material and Materialize free?

Material: Free and open source. Materialize: Free and open source.

Which is easier to set up, Material or Materialize?

Materialize is easier to get started with (rated beginner); Material is rated intermediate and usually needs more setup.

Is Material or Materialize more popular?

Materialize has more GitHub stars (38.8k) than Material (12k). Popularity isn't the same as fit — check which one matches your use case above.

What are other alternatives to Material and Materialize?

Other options people compare them with include SnapKit, Motion, Material Design In XAML Toolkit, RAMAnimatedTabBarController, FoldingCell.

Keep comparing

Built from our catalogue entries for both products: open-source details come from each project's README (AI-assisted, refreshed weekly) and GitHub data; AI-tool details are editorial. Spotted something wrong? Let us know from either product's page.