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clashctl vs mihomo

Which should you use? A side-by-side look at what each one does, who it suits, what it costs, how hard it is to set up, and where each falls short.

clashctl

Open source · MIT

A Linux shell tool that installs and manages the mihomo/Clash proxy core from the terminal.

mihomo

Open source · MIT

Python models for parsing Honkai: Star Rail player data from the Mihomo API

The short answer

Choose clashctl if you need…

  • Linux users comfortable with the terminal who want a command-driven Clash setup
  • Users managing multiple subscription links and switching nodes from the shell
  • Server or container users who need a proxy for command-line tools
  • People who want a web dashboard without manual core configuration

Choose mihomo if you need…

  • Developers building Honkai: Star Rail fan tools or dashboards
  • Python users who want typed, autocompleting player data
  • People who want to save parsed player data as JSON or pickle
  • Developers who need character icon or asset URLs

Side-by-side

clashctlmihomo
TypeCLILibrary
PriceFree and open sourceFree and open source
LicenceMITMIT
GitHub stars15.1k35.4k
Setup difficultyIntermediateIntermediate
How you get itSee the READMEInstall with a package manager
Main languageShellPython
Last code update10 days ago7 days ago

What each one is

clashctl

clashctl is a set of shell scripts for Linux that installs the mihomo (Clash) proxy core and a web dashboard, then lets you turn the proxy on or off for your current terminal with simple commands. It also handles subscription links, node switching, TUN mode, and config overrides. People use it to avoid manually setting up and maintaining Clash on servers or desktop Linux.

mihomo

This Python package fetches Honkai: Star Rail player data from the Mihomo API and returns it as typed Pydantic models, so code editors can autocomplete fields. The README describes fetching a player by UID in two data formats, V1 and V2. The repository is named MetaCubeX/mihomo and its listed release files are Windows binaries, so the README and repo metadata do not clearly describe the same project.

Best for

clashctl

  • Linux users comfortable with the terminal who want a command-driven Clash setup
  • Users managing multiple subscription links and switching nodes from the shell
  • Server or container users who need a proxy for command-line tools
  • People who want a web dashboard without manual core configuration

mihomo

  • Developers building Honkai: Star Rail fan tools or dashboards
  • Python users who want typed, autocompleting player data
  • People who want to save parsed player data as JSON or pickle
  • Developers who need character icon or asset URLs

Strengths

clashctl

  • Installs the core, dashboard, and dependencies in one command according to the README
  • Supports systemd and OpenRC and offers Bash, Zsh, and Fish integration
  • Includes a clear command list and uninstall instructions that keep backups

mihomo

  • Typed Pydantic models with type hints and autocompletion, as the README states
  • Short, runnable example code in the README
  • Includes helpers for saving, reloading and merging data

Not ideal for

clashctl

  • Windows or macOS users, since the README lists Linux as the platform
  • Users who prefer a graphical desktop client
  • Beginners with no shell experience, because setup runs a remote install script and uses the command line throughout
  • Users who need a proxy service provided by the project itself; the README only mentions third-party providers as options

mihomo

  • Non-programmers, because the package is used through Python code (the README gives no GUI or command-line use)
  • People looking for a proxy or Clash-style kernel, because the release files and repo name point to a different kind of software and the README does not explain that link
  • Users of games other than Honkai: Star Rail, because the README covers only that game

Trade-offs

clashctl

  • Linux only, and the README gives little detail on which distributions were tested
  • Relies on third-party download proxies and a README that includes promotional sponsor links, so review before trusting
  • Detailed usage is kept in an external wiki, so the README alone is limited

mihomo

  • Identity is unclear: the repo name, description, and Windows release files point to a different project than the README
  • The install command in the README points to a KT-Yeh fork, not the MetaCubeX repository
  • Depends on the external Mihomo API, and the README does not describe its availability or rate limits

Getting started

clashctl

Install clashctl (README one-liner, uses a download accelerator proxy)

GH_PROXY=https://gh-proxy.org/ curl -fsSL "${GH_PROXY}https://raw.githubusercontent.com/nelvko/clashctl/HEAD/install.sh" | \ bash -s -- --gh-proxy "$GH_PROXY"
Step-by-step guide: how to use clashctl

mihomo

Install from the README (KT-Yeh fork)

pip install -U git+https://github.com/KT-Yeh/mihomo.git
Step-by-step guide: how to use mihomo

Frequently asked questions

What is the difference between clashctl and mihomo?

clashctl: A Linux shell tool that installs and manages the mihomo/Clash proxy core from the terminal. mihomo: Python models for parsing Honkai: Star Rail player data from the Mihomo API. clashctl suits linux users comfortable with the terminal who want a command-driven clash setup, while mihomo suits developers building honkai: star rail fan tools or dashboards.

Are clashctl and mihomo free?

clashctl: Free and open source. mihomo: Free and open source.

Is clashctl or mihomo more popular?

mihomo has more GitHub stars (35.4k) than clashctl (15.1k). Popularity isn't the same as fit — check which one matches your use case above.

Built from our catalogue entries for both products: open-source details come from each project's README (AI-assisted, refreshed weekly) and GitHub data; AI-tool details are editorial. Spotted something wrong? Let us know from either product's page.